Entertainment Computing
AR Player Control
Currently, interaction concepts for mobile games are either based on touch or on physical gestures. This work proposes and evaluates different interaction concepts to control the movement of an avatar in a real-time AR game. More...
Frederic Pollmann, Dirk Wenig, Mareike Picklum and Rainer Malaka (2013) Evaluation of Interaction Methods for a Real-Time Augmented Reality Game In ICEC 2013: Proceedings of the 12th International Conference on Entertainment Computing. Lecture Notes in Computer Science 8215, 120-125. Springer, Berlin/Heidelberg. 10.1007/978-3-642-41106-9_14 | BibTex
Mareike Picklum, Georg Modzelewski, Susanne Knoop, Toke Lichtenberg, Philipp Dittmann, Tammo Böhme, Volker Fehn, Christian John, Johannes Kenkel, Philipp Krieter, Patrick Niethen, Nicole Pampuch, Marcel Schnelle, Yvonne Schwarte, Sanja Stark, Alexander Steenbergen, Malte Stehr, Henning Wielenberg, Merve Yildirim, Can Yüzüncü, Frederic Pollmann, Dirk Wenig and Rainer Malaka (2012) Player Control in a Real-Time Mobile Augmented Reality Game In ICEC 2012: Proceedings of the 11th International Conference on Entertainment Computing. Lecture Notes in Computer Science 7522, 393-396. Springer, Berlin/Heidelberg. 10.1007/978-3-642-33542-6_36 | BibTex