Human-Computer Interaction
IDA Bot 1st CAMPUSiDEEN (2018)
IDA is a service that allows anyone to create an intelligent chatbot without having to be an expert in artificial intelligence. For this purpose, already existing information about your company, e.g. the website, is analyzed. The learned correlations are presented on a website in an understandable way. Via this, you can control and extend the artificial intelligence. More...
VIVATOP
New information technologies can help to supply surgeons with important information before and during surgeries, thereby noticeably increasing the chances of a successful outcome. Goal of the VIVATOP project is to use Virtual Reality (VR), Augmented Reality (AR) and 3D printing to effectively support the planning and execution of surgeries as well as training and education scenarios. More...
Anke V. Reinschluessel, Roland Fischer, Christian Schumann, Verena Uslar, Thomas Muender, Uwe Katzky, Heike Kißner, Valentin Kraft, Marie Lampe, Thomas Lück, Klaus Bock-Müller, Hans Nopper, Sirko Pelzl, Andrea Schenk, Dirk Weyhe, Gabriel Zachmann and Rainer Malaka (2019) Introducing Virtual & 3D-Printed Models for Improved Collaboration in Surgery In CURAC: 18th Annual Meeting of the German Society for Computer- and Robot-Assisted Surgery (18), 253-258. 10.13140/RG.2.2.26468.53129 | BibTex
Thomas Muender, Anke V. Reinschluessel, Nima Zargham, Tanja Döring, Dirk Wenig, Rainer Malaka, Roland Fischer, Gabriel Zachmann, Valentin Kraft, Andrea Schenk, Verena Uslar, Dirk Weyhe, Hans Nopper and Thomas Lück (2019) Application Scenarios for 3D-Printed Organ Models for Collaboration in VR & AR In MuC 2019: Mensch und Computer 2019 - Workshopband. GI e. V., Bonn, Germany. 10.18420/muc2019-ws-625 | BibTex
first.stage
Previsualisation (previs) is an essential phase in the design process of narrative art forms and media such as film, animated series, and stage plays. The goal of first.stage is to research, design, develop, evaluate, and showcase natural user interfaces that improve previsualisation by speaking the language of the artist rather than that of a technician. More...
Rainer Malaka, Tanja Döring, Thomas Fröhlich, Thomas Muender, Georg Volkmar, Dirk Wenig and Nima Zargham (2021) Using Natural User Interfaces for Previsualization In: EAI Endorsed Transactions on Creative Technologies. 8(26), e5. EAI. 10.4108/eai.16-3-2021.169030 | PDF of Paper | BibTex
Georg Volkmar, Thomas Muender, Dirk Wenig and Rainer Malaka (2020) Evaluation of Natural User Interfaces in the Creative Industries In CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA. 10.1145/3334480.3375201 | BibTex
Thomas Muender, Georg Volkmar, Dirk Wenig and Rainer Malaka (2019) Analysis of Previsualization Tasks for Animation, Film and Theater In CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA. 10.1145/3290607.3312953 | BibTex
Thomas Muender, Anke V. Reinschluessel, Sean Drewes, Dirk Wenig, Tanja Döring and Rainer Malaka (2019) Does It Feel Real?: Using Tangibles with Different Fidelities to Build and Explore Scenes in Virtual Reality In CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA. doi.org/10.1145/3290605.3300903 | BibTex