Curriculum Vitae
Personal Information
Name Dirk Wenig
Address Parkallee 207B
28213 Bremen
Germany
Email mail@dirkwenig.de
Phone +49 421 43740630
Website http://www.dirkwenig.eu/
Nationality German
Date of Birth Oct. 17, 1982
Employment
Since 04/2020 Founder IDA GmbH Bremen, Germany
01/2013 – 03/2020 Research Associate Digital Media Lab, Center for Computing and Communication Technologies (TZI), University of Bremen Bremen, Germany
01/2013 – 02/2017 Barkeeper Schmidt's Kneipe Rotenburg (Wümme), Germany
07/2009 – 12/2012 Scholarship Holder Graduate School "Advances in Digital Media" (funded by the Klaus Tschira Foundation, KTS), Digital Media Lab, Center for Computing and Communication Technologies (TZI), University of Bremen Bremen, Germany
Education
07/2009 – 05/2015 Dr.-Ing. (magna cum laude) Thesis "Navigation in the Real World and in Virtual Worlds", University of Bremen Bremen, Germany
10/2003 – 04/2009 Dipl.-Inf. (grade 1.2) Thesis "User-generated Content for Image-Based Mobile Navigation", University of Bremen Bremen, Germany
Research
Selected Publications

Thomas Muender, Anke V. Reinschluessel, Sean Drewes, Dirk Wenig, Tanja Döring and Rainer Malaka (2019) Does It Feel Real?: Using Tangibles with Different Fidelities to Build and Explore Scenes in Virtual Reality In CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA. doi.org/10.1145/3290605.3300903 | BibTex

Nina Wenig, Dirk Wenig, Steffen Ernst, Rainer Malaka, Brent Hecht and Johannes Schöning (2017) Pharos: Improving Navigation Instructions on Smartwatches by Including Global Landmarks In MobileHCI '17: Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 7.1-7.13. ACM, New York, NY, USA. 10.1145/3098279.3098529 | PDF of Paper | BibTex

Dirk Wenig, Johannes Schöning, Alex Olwal, Mathias Oben and Rainer Malaka (2017) WatchThru: Expanding Smartwatch Displays with Mid-air Visuals and Wrist-worn Augmented Reality In CHI '17: Proceedings of the 35th Annual ACM Conference on Human Factors in Computing Systems, 716-721. ACM, New York, NY, USA. 10.1145/3025453.3025852 | PDF of Paper | BibTex

Ashley Colley, Jacob Thebault-Spieker, Allen Yilun Lin, Donald Degraen, Benjamin Fischman, Jonna Häkkilä, Kate Kuehl, Valentina Nisi, Nuno Nunes, Nina Wenig, Dirk Wenig, Brent Hecht and Johannes Schöning (2017) The Geography of Pokémon GO: Beneficial and Problematic Effects on Places and Movement In CHI '17: Proceedings of the 35th Annual ACM Conference on Human Factors in Computing Systems, 1179-1192. ACM, New York, NY, USA. 10.1145/3025453.3025495 | PDF of Paper | BibTex

Dirk Wenig, Alexander Steenbergen, Johannes Schöning, Brent Hecht and Rainer Malaka (2016) ScrollingHome: Bringing Image-based Indoor Navigation to Smartwatches In MobileHCI '16: Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 400-406. ACM, New York, NY, USA. 10.1145/2935334.2935373 | BibTex Honorable Mention Award

Dirk Wenig, Johannes Schöning, Brent Hecht and Rainer Malaka (2015) StripeMaps: Improving Map-based Pedestrian Navigation for Smartwatches In MobileHCI '15: Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 52-62. ACM, New York, NY, USA. 10.1145/2785830.2785862 | BibTex Best Paper Award

Projects

VIVATOP funded by Bundesministerium für Bildung und Forschung, BMBF (11/2018 – 03/2020) New information technologies can help to supply surgeons with important information before and during surgeries, thereby noticeably increasing the chances of a successful outcome. Goal of the VIVATOP project is to use Virtual Reality (VR), Augmented Reality (AR) and 3D printing to effectively support the planning and execution of surgeries as well as training and education scenarios. More...

first.stage funded by European Union, EU (02/2018 – 11/2019) The goal of the EU-project first.stage is to research, design, develop, evaluate, and showcase natural user interfaces that improve previsualisation in film, animation, and the performing arts by speaking the language of the artist rather than that of a technician, providing efficient workflows, and offering the high degree of control required by practitioners. This set of previs tools should be easy to use — requiring less training than current software, efficient — requiring less man-hours, and effective — offering the same level of precision and control as the specialist tools employed at the moment. It should further support distributed teamwork, as production teams are often spread over many places and only meet in person for short bursts. More...

InfoSys funded by Deutsche Forschungsgemeinschaft, DFG (07/2013 – 12/2014) In material sciences, a large amount of research data is generated through a broad spectrum of different experiments. As of today, the research data is often stored decentralized without generally accepted templates. Goal of the project is to establish a centralized information system for material sciences and to provide citable and (openly) accessible experimental data to the research community. More...

Talks

Marc Herrlich and Dirk Wenig (November 15, 2012) Natürlich realitätsbasiert – Interaktionsforschung am TZI World Usability Day (WUD) 2012. UPA Hannover, Hannover, Germany.

Teaching
Lectures

Advanced Topics in Digital Media: An HCI Perspective on Chatbots University of Bremen (Winter 2019/2020)

FiT in MINT: Digital Media, Module Mobile Media Academy for Continuing Education, University of Bremen (Winter 2015/2016)

Mobile/Ubiquitous Media University of Bremen (Summer 2018, Winter 2016/2017, Winter 2015/2016, Summer 2014, Summer 2013, Summer 2012, Summer 2011)

Teaching Assistance

Mobile/Ubiquitous Media University of Bremen (Summer 2018, Winter 2016/2017, Summer 2014, Summer 2013, Summer 2012, Summer 2011)

Introduction to Digital Media University of Bremen (Summer 2010, Winter 2009/2010)

Human-Computer Interaction University of Bremen (Winter 2017/2018)

Entertainment Computing University of Bremen (Summer 2016)

Supervised Student Projects

PreVIZzARt/Previsualisation (Bachelor) University of Bremen (Summer 2018)

Sportal/Entertainment Computing (Master) University of Bremen (Winter 2012/2013)

MoVirWorld/Mobile Virtual Worlds (Bachelor) University of Bremen (Summer 2012, Winter 2011/2012)

Supervised Theses

Leon Hahne (2020) Entwicklung und Evaluierung eines intelligenten Sleep-Timers mit Hilfe von Wearables Master (Second Reviewer)

Lena Carolina Philip (2020) Potentiale von Messengern im Rahmen von politischem Aktivismus in Bezug auf Sicherheit Bachelor (Second Reviewer)

Roman Arzaroli (2020) Intuitive 3D-Model Search in VR using Natural User Interfaces in a Previsualization Context Master (Advisor)

Tiaden Niklas Beyl (2020) Evaluation of Interaction Techniques with Virtual Reality Objects Bachelor (Advisor)

Personal Activities and Skills
Academic Volunteering

Program Committee member Conference on Location Based Services (LBS) 2018, 2017

Local Organizer Global Game Jam 2018, 2017, 2016, 2015, 2014, 2013

Social Engagement

09/2002 – 02/2017 Emergency Medical Services, Rapid Response Unit (Schnelleinsatzgruppe Rettung) Administrative District of Rotenburg (Wümme) Rotenburg (Wümme), Germany

Memberships

CORRECT!V (CORRECTIV – Recherchen für die Gesellschaft gGmbH)

FabLab Bremen e. V.

German Red Cross (Deutsches Rotes Kreuz Kreisverband Bemen e.V., DRK)

German Society for Computer Sciences (Gesellschaft für Informatik e. V., GI)

German UPA (Berufsverband der Deutschen Usability und User Experience Professionals e. V.)

Mother Tongue German
Other Languages

English (Language Certificate C1.1)